Speedboat

3D Model & Vehicle Mechanics

Speedboat — WallyPower 80

Hard-surface model inspired by real-life reference of the WallyPower 80 series. Training production focused on hard-surface modelling and realistic vehicle mechanics including buoyancy simulation. The model was used to develop physical behavior on a water surface, with a custom water shader built using Unreal Engine's Material Editor and Material Functions.

Unreal Engine 4 Maya / 3DS-Max Substance Painter Octane Render Vehicle Physics Water Shader Buoyancy System
ROLE
3D Artist
Tech Artist
TYPE
Personal Project

Gallery

// HARD-SURFACE DETAIL RENDERS

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The water shader is built with Unreal Engine's Material Editor using custom Material Functions for wave displacement and surface refraction. Vehicle physics implemented with buoyancy forces calculated against a dynamic ocean heightfield. (Original project archive lost — shown from backup renders.)


Buggy

Game Vehicle Asset

Off-Road Buggy

Passion project. A game-ready vehicle asset developed for a GameJam using Unity 2020. Rendered in Unreal Engine 4.25 for portfolio purposes. (Original archive lost.)

Unreal Engine 4 Unity 2020 Maya Substance Painter GameJam