Vasil Grancharov

Vasil Grancharov

3D Generalist · VFX Artist · VR Developer · Game Designer · Painter

Artistically expressive creative technologist with a broad range of disciplines. Founder of ArtRevolt — an interactive development organisation building XR applications and creative content. Solo developer with a strong affinity for team-building. Always working on something exciting and new.

Work Experience

// PROFESSIONAL HISTORY
  • Founded and operates ArtRevolt B.V. — creative content production and interactive development
  • Develops interactive XR installations and VR applications
  • Creative content producer and distributor across multiple media
  • Manages freelancer pipeline and client relationships
  • Developed systems, mechanics, and productions in Unreal Engine 5
  • Produced photorealistic Octane renders for external clients
  • Successfully integrated the studio's production pipeline
  • Animated, rendered, and composited professional video content
  • Collaborated cross-functionally with directors, artists, and clients
  • Photorealistic hard and soft surface modelling to client specifications
  • Applied strict geometry and UV execution standards
  • Operated within a structured freelancer pipeline
  • Maintained clear communication with QA across the production cycle

Education

// ACADEMIC HISTORY
  • Specialised in virtual productions and game pipelines
  • Graduated in collaboration with XSense on a VR fashion production
  • Bachelor's thesis: 9,000+ reads on ResearchGate
  • Led and contributed to multiple collaborative virtual productions
  • Internships across local restaurants and hotels
  • Specialisation with English and Spanish languages
  • 40+ subjects across higher curricula

Skills

// CAPABILITIES

Software

  • Autodesk Maya, 3DS-Max
  • Maxon C4D, ZBrush
  • Blender
  • OTOY Octane Render
  • Adobe Ae, Pr, Ps, Ai
  • Substance Painter
  • Marvelous Designer
  • SideFX Houdini
  • Unreal Engine 4 / 5
  • Unity
  • Cascadeur, Gaya, CC3

Soft Skills

  • Adaptive team worker (small & large teams)
  • Effective prioritisation under critical deadlines
  • Fast and self-directed learner
  • Creative problem-solving within and outside pipeline constraints
  • Clear client and QA communication
  • Scrum / Agile project management

Languages

  • Bulgarian — Native
  • English — Native
  • Dutch — Intermediate
  • C# — Intermediate
  • C++ — Beginner
  • HTML / JS / TypeScript — Beginner

Tools

// SOFTWARE PROFICIENCY
MayaMaya
Cinema 4DC4D
BlenderBlender
OctaneOctane
After EffectsAe
Premiere ProPremiere
PhotoshopPhotoshop
Unreal EngineUnreal
UnityUnity
MarvelousMarvelous
SubstanceSubstance
ZBrushZBrush
HoudiniHoudini